Monday, January 21, 2013
Restrospective: Chill - James Maliszewski
"What really made Chill work, though, was its attitude and approach. The game was not a doom-laden meditation on man's insignificance. Neither was it filled with angsty melodrama. Chill was unapologetically -- even gleefully -- a game about kicking monster butt in the name of goodness, just like Peter Cushing did back in the day. "
4 out of 5
http://grognardia.blogspot.com.au/2010/02/retrospective-chill.html
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1 comments:
thanks for share.
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